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Boqurant
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747Music wrote:DOOOOOOOOOOOM.
And I got to lvl 40 in the Overwatch open beta.
I quit WoW months ago.
I overclocked my 6 year old i7 2600k CPU to 4.4GHz (had it running at 4.8GHz but I don't need it that high). It seems I don't need to overclock my GTX 970s for Doom. I have it at ultra settings, running at 60fps with vsync on and only a few drops here and there. Everythings running nice and cool with my overclocked CPU hitting max temps of 59 degrees Celcius and my GPU hitting 52 degrees Celcius. Once Doom starts using Vulkan code, I can use both of my 970s and utilize 8GB of VRAM (technically 7).

Fortunately a friend bought me Doom and another friend bought me Overwatch.

Add me on steam! My username is: Rahlorg

I really wanna play Uncharted 4, but alas, I have no money.

Wondering how I have a nice computer? I saved and saved and saved and saved and saved and then bought pieces over the years during sales, slowly adding and upgrading parts.

Doom is awesome. I almost finished the campaign and having a blast!

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Eagle Minded
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Joined: 7 Jun 2013
Playing Chivalry now. Finally on steam as Great Gravy, if anyone likes being friends anywhere else...

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High Scorer
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Joined: 19 Nov 2005
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Eagle Minded
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Cupz wrote:[img]<a class="vglnk" href="http://www.vizzed.com/videogames/appleii/screenshot/Chivalry-1.png[/img" rel="nofollow"><span>http</span><span>://</span><span>www</span><span>.</span><span>vizzed</span><span>.</span><span>com</span><span>/</span><span>videogames</span><span>/</span><span>appleii</span><span>/</span><span>screenshot</span><span>/</span><span>Chivalry</span><span>-</span><span>1</span><span>.</span><span>png</span><span>[/</span><span>img</span></a>]


It's... it's beautiful

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Sherbet Head
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Joined: 19 Jun 2015
I just got to the final boss of Shovel Knight and I couldn't fucking believe it. I was really enjoying the game, but that design is the definition of artificial difficulty. Skill has nothing to do with it, it's just a fight about luck, and I am immensely disappointed. A good boss fight is supposed to motivate the player to get more skilled at it, but this just made me want to stop playing the game and I'll probably never finish it because of that. I just had to get all that out.
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Nova Scotia Robot
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Posts: 5154
Joined: 15 Sep 2007
Location: Ontario, Canada
I'm playing a lot of different games lately. Rise of the Tomb Raider, GTA5, Overwatch, WoW (a tiny bit, just got my moose mount cause it's only available to get for a few more weeks, then never again), Half Life 2 with the awesome Cinematic Mod, Final Fantasy X with graphics mods, Rocket League (which is AWESOME!), Borderlands 2 (with a friend), and I tried the System Shock Pre-Alpha Demo.

Overwatch is still fantastic! I haven't been playing much in the last while, so I'm only around lvl 63 or 64. My friends passed me a while back and I'll be playing catch up for a while. I'm pretty good. I'm recording gameplay here and there. I should record more often, cause awesome or hilarious stuff happens a lot of the time.

Check out my POTG with Reaper:
phpBB [media]


I have a bunch of other cool Overwatch videos to upload sometime.

Once again: Does anyone in NA region play Overwatch?? Add me!!! Send me a PM for my BNet name and we'll add each other. I'm up for being friends on Steam, too.


I sold my PS4. :( I needed money pretty bad.

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Sherbet Head
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Well, I beat the final boss of Shovel Knight mere hours after posting that rant. I concede that the second phase was a good fight, but the first part is just awful design with the breakable floor that causes many instant deaths. I'm extremely grateful for the checkpoint they put between the two phases, at least.

747Music wrote:Half Life 2 with the awesome Cinematic Mod

Can you tell me what I'm supposed to do at the big gate in the boat section ? I made my way through several rooms filled with soldiers I had to kill and then I got to the gate control, which ended up being broken. I am currently lost and don't know what I'm meant to do next.
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Dayvan Cowboy
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Joined: 23 Jun 2009
Pokemon GO ofcourse!
Respect to the man in the ice cream van

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High Scorer
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Joined: 19 Nov 2005
more like pokemon GOGETHITBYATRUCKCHASINGACATERPIE

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Dayvan Cowboy
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If anyone plays pokemon go and gets bored of it, consider giving it's parent game Ingress a go. Very much still alive and uses the exact same data set for points of interest but the game involves a lot more teamwork and strategy. Been playing just over a year and still having tons of fun

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Sherbet Head
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Joined: 1 Jan 2010
Location: Ontario, Canada
I've only really played Worms Armageddon lately haha. If anyone has the game and wants to play, add me on steam! (Spenner)

If anyone is good at roping then they are especially welcome.

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High Scorer
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I'm about 5 hours in. Suprisingly cool game, if not frustrating at times!
The only non-supernatural survival horror game?

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Dayvan Cowboy
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Joined: 9 Feb 2012
Location: Canadian trapped in USA
Inside
you can get it on Steam. awesome!

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Dayvan Cowboy
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Joined: 7 Oct 2005
drillkicker wrote:I just got to the final boss of Shovel Knight and I couldn't fucking believe it. I was really enjoying the game, but that design is the definition of artificial difficulty. Skill has nothing to do with it, it's just a fight about luck, and I am immensely disappointed. A good boss fight is supposed to motivate the player to get more skilled at it, but this just made me want to stop playing the game and I'll probably never finish it because of that. I just had to get all that out.


I finished it when it first came out. I remember it being challenging but not really luck based - felt like the sort of good boss fight that was standard in old 8 or 16 bit games.

We do kind of live in a gaming era where we want things to be a little challenging but not frustrating, all those old games were artificially challenging to make up for their short length. You just had to get good and this sort of reminds me of that.

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Dayvan Cowboy
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Location: Canadian trapped in USA
re-phaelam-ed wrote:Inside
you can get it on Steam. awesome!


phpBB [media]

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Sherbet Head
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Opothecary wrote:
drillkicker wrote:I just got to the final boss of Shovel Knight and I couldn't fucking believe it. I was really enjoying the game, but that design is the definition of artificial difficulty. Skill has nothing to do with it, it's just a fight about luck, and I am immensely disappointed. A good boss fight is supposed to motivate the player to get more skilled at it, but this just made me want to stop playing the game and I'll probably never finish it because of that. I just had to get all that out.


I finished it when it first came out. I remember it being challenging but not really luck based - felt like the sort of good boss fight that was standard in old 8 or 16 bit games.

We do kind of live in a gaming era where we want things to be a little challenging but not frustrating, all those old games were artificially challenging to make up for their short length. You just had to get good and this sort of reminds me of that.

There was a lot of artificial challenge involved, unfortunately, but that isn't something that I'd like to be brought back. People love those games for the challenges that were well designed rather than the cheap and easy ones. The first Mario game that was made for the NES is a perfect example of a game that's challenging but not frustrating, and there's a reason why it's more fondly remembered than a game like Ghosts 'n Goblins. What I love about Shovel Knight is that it has the creative challenges of the classics without the mechanics that nobody likes (or at least not the most notorious ones). The final boss was a complete reversal of that and had a cheap instant death aspect that didn't feel fair at all. Platforming and boss fights don't go well together, and those types of fights are never anyone's favorite. It's unfortunate because a game as good as Shovel Knight deserves a more memorable finale. If you ask me, the best boss fight was Spectre Knight, because a fight that starts out difficult but gradually gets easier as the player gets accustomed to the attacks is the best kind, and Spectre Knight, while tough, is undeniably fair and gives the player more than enough time to get into the fight. The Enchantress just felt like the 2D equivalent to the Bed of Chaos from Dark Souls except that you have to start from the very beginning on every attempt.
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Friendly Stranger
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Location: Santiago, Chile
Im still into FIFA 98. I will never uninstall it from my computer.
"it's not so bad as long as you can keep the fear from your mind" - Agent Cooper

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Dayvan Cowboy
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Location: London, England
A week into No Man's Sky and its dawning on me that there's barely any game in there. In many ways it's the game I fantasised about 30+ years ago, when I played the likes of Elite and Koronis Rift. It's an amazing achievement for what is effectively an indie game.

I just wish they'd taken the time, or shown an interest in building a stronger game to play within the impressive engine. The idea of a completely open-world/galaxy is hugely appealing until you realise it's so vast and directionless that everything you do within it feels futile and pointless. It needs tasks, assignments, missions just so that you can get a small sense of achievement. Without it, every planet / building / space station loses any significance, becomes a barely memorable variation on a theme. Even the vague narratives it does try to introduce (the Atlas waypoints, journey to the centre of the galaxy) are so open-ended and unexplained that you're never given a compelling reason to follow them.

On a smaller, more immediate level, the micro-management of resources and inventory is a necessary annoyance rather than a gripping driver of gameplay. I'm never in danger of running out of important isotopes to keep the life-support systems or ship's thrusters working, but I'm still forced to periodically top them up manually anyway, pulling me away from the game's enjoyable side of exploration. Even if I'm on a planet with harsher conditions, that might force me to explore at risk to my health, there's zero incentive to do so. It's easier to just take off and fly to another planet.

IMO, what they could have done is made more use of the 3 alien races and allowed them to set you tasks in exchange for higher ranks in standing and more unique technology. These tasks could easily be transposed to nearby planets and star systems, in keeping with the uniqueness of every player's solo experience. Maybe the 3 races have their own longer narrative that intersects with these tasks? All I want is a compelling reason to be playing the game and exploring the galaxy.

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High Scorer
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I heard other No Man's Sky players say the exact same thing, and is the reason I'm not playing it. For what it's worth, it's a good indication of games to come. I'm sure a bunch of developers feel the same way and have some better ideas how to tackle those problems. The main problem being, you have all this space now, what do you do in it?

It reminds me of a racing game from back in the day called Fuel that boasted the largest playable world of that time, unprecedented X square miles of terrain. After playing for an hour you start noticing it might as well be infinite empty space because there is nothing to do in it. See one awesome slope jump see them all.

I have a feeling the solution is in the direction of Elite. More large-scale businessesque management, delivering illigal contraband, becoming a space pirate or bounty hunter.

And I know the dream. Oh the days I spent with the lights off playing wing commander, actually pretending my room to be a little spaceship. All you ever wanted to do was land on strange planets and walk around. I recommend Noctis for that. You can travel through space and land on planets and stuff. There's even less to do there but at least it doesn't lie about it or annoy you for hand-gathering resources and is rather about passive exploration and finding odd planets. Very much an "ambient" game, and over 15 years old! Looks really fucking dreamy and great if you can get into retro graphics.

*installs noctis again*

Dayvan Cowboy
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Joined: 7 Feb 2014
Location: Banned by request
GTA Vice City... Again.
I am definitely not a fan of newer grand theft auto games but vice city has a really immersive 80s vibe to it and I view anything pre 2006 to be of a completely seperate and better series of games.

On another note (No man's sky). My computer isn't fast enough to run it and I am only mildly interested. Is it a completely passive game? No killing aliens with mk-11 photon lazers blessed by yoda in his youth or anything ?

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