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Re: Original Artwork Thread

Sun Jun 07, 2015 6:22 am

coffee grapes wrote:
gfxtwin wrote:Image


fantastic :]

Re: Original Artwork Thread

Mon Jun 08, 2015 9:35 am

Incidentally, i'm first and foremost a writer and have been looking for an artist to collaborate with for a long time, for a couple of projects i've dreamed up. Anyone fancy a chat about the possibility?

Re: Original Artwork Thread

Mon Jun 08, 2015 12:46 pm

Image

TWOISM QUEST

Re: Original Artwork Thread

Mon Jun 08, 2015 7:52 pm

Cupz, speaking from the perspective of an illustrator and gamer, gotta say I hope you don't change the art direction. Quirky/clever pixel art style you got going there thats definitely easy on the eyes (colors, texture, etc). Can't recall many (if any) games that look like the artist used paint made of pixels to render detailed art. Rock on.

Re: Original Artwork Thread

Wed Jun 17, 2015 11:58 am

Cupz wrote:Image

TWOISM QUEST


Is there a playable version of this out now?

Re: Original Artwork Thread

Wed Jun 17, 2015 1:33 pm

Haha, support it on kickstarter and do your part!

Re: Original Artwork Thread

Sat Sep 12, 2015 9:17 am

Image

slowly and finally getting the hang of blender after being intimidated by it for too long, its quite something :D

Re: Original Artwork Thread

Sat Sep 12, 2015 2:29 pm

Cupz wrote:Image

slowly and finally getting the hang of blender after being intimidated by it for too long, its quite something :D

Too small! :)

Yeah blender seems like a really nice program. Never was a triumph of UI design though haha...

Re: Original Artwork Thread

Mon Sep 14, 2015 8:23 am

Yeah, the UI looks very intimidating. And everything pretty much working with keyboard shortcuts makes it a steep learning curve, but you can get some pretty awesome results pretty fast. And some of the shit that's in there by default is just insane considering the entire thing is free (as in freedom and beer).

Re: Original Artwork Thread

Mon Sep 14, 2015 10:22 pm

good on you, cupz! I tried blender for a bit and got overwhelmed with how much there was to learn. So I made a butt, and haven't touched it since
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Re: Original Artwork Thread

Tue Sep 15, 2015 2:02 pm

You need to use the mesh smoothing on those buttocks, they look like they've sat on lego.

Re: Original Artwork Thread

Wed Sep 16, 2015 8:52 am

Buts are hard to do. Try subdivision surface.

I made this little guy yesterday.

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sorta tried doing it in the Interstate 76 style. Still got a looooot to learn.
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Its been my dream to make a Tarantino-esque movie like that since I first played it.

Re: Original Artwork Thread

Wed Sep 16, 2015 9:24 am

Oh of course. I hate that fucking old-games.com website. Buncha nazi's.

Re: Original Artwork Thread

Wed Sep 16, 2015 4:15 pm

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More peeps. Time to make a car. This is gonna look tight with a toon shader I recon.

Re:

Wed Sep 16, 2015 4:29 pm

jambone wrote:My latest stop motion project I just finished at the California Institute of the Arts...obviously influenced visually by my love of BoC...



Enjoy!



Cal Arts? You're in my hood. Or were?

In any case, dig the vid!!!

Re: Original Artwork Thread

Sun Sep 20, 2015 6:41 pm

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Its coming to eat your soul. Crazy blenderventures continue.

Re: Original Artwork Thread

Thu Nov 26, 2015 6:03 pm

My instagram account for some paintings and sketches :B
https://www.instagram.com/oliverscarlin/

Re: Original Artwork Thread

Thu Apr 21, 2016 12:53 pm

A bit different, but I'm working on a new animation since I am not really doing anything else with my life but working.

This one is another stop motion, but I want it to be on a really grand scale. I'm working on some big sets, and I'm going to be taking a lot of cues from old aviation films. This one's been really fun to work on.

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Re: Original Artwork Thread

Mon May 30, 2016 5:41 am

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Re: Original Artwork Thread

Fri Jun 03, 2016 4:21 am

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A little bit of blender. It's still very dull and empty and the lighting sucks, but I like the illusion! Myst-style adventure-game anyone?
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